// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. // A client sending requests to server in batch every 1 second. #include #include #include #include #include "echo.pb.h" DEFINE_bool(send_attachment, true, "Carry attachment along with requests"); DEFINE_string(connection_type, "", "Connection type. Available values: single, pooled, short"); DEFINE_string(server, "0.0.0.0:8001", "IP Address of server"); DEFINE_int32(timeout_ms, 100, "RPC timeout in milliseconds"); DEFINE_int32(max_retry, 3, "Max retries(not including the first RPC)"); class StreamClientReceiver : public brpc::StreamInputHandler { public: virtual int on_received_messages(brpc::StreamId id, butil::IOBuf *const messages[], size_t size) { std::ostringstream os; for (size_t i = 0; i < size; ++i) { os << "msg[" << i << "]=" << *messages[i]; } LOG(INFO) << "Received from Stream=" << id << ": " << os.str(); return 0; } virtual void on_idle_timeout(brpc::StreamId id) { LOG(INFO) << "Stream=" << id << " has no data transmission for a while"; } virtual void on_closed(brpc::StreamId id) { LOG(INFO) << "Stream=" << id << " is closed"; } virtual void on_finished(brpc::StreamId id, int32_t finish_code) { LOG(INFO) << "Stream=" << id << " is finished, code " << finish_code; } }; int main(int argc, char* argv[]) { // Parse gflags. We recommend you to use gflags as well. GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true); // A Channel represents a communication line to a Server. Notice that // Channel is thread-safe and can be shared by all threads in your program. brpc::Channel channel; // Initialize the channel, NULL means using default options. brpc::ChannelOptions options; options.protocol = brpc::PROTOCOL_BAIDU_STD; options.connection_type = FLAGS_connection_type; options.timeout_ms = FLAGS_timeout_ms/*milliseconds*/; options.max_retry = FLAGS_max_retry; if (channel.Init(FLAGS_server.c_str(), NULL) != 0) { LOG(ERROR) << "Fail to initialize channel"; return -1; } // Normally, you should not call a Channel directly, but instead construct // a stub Service wrapping it. stub can be shared by all threads as well. example::EchoService_Stub stub(&channel); StreamClientReceiver receiver; brpc::Controller cntl; brpc::StreamIds streams; brpc::StreamOptions stream_options; stream_options.handler = &receiver; if (brpc::StreamCreate(streams, 3, cntl, &stream_options) != 0) { LOG(ERROR) << "Fail to create stream"; return -1; } for(size_t i = 0; i < streams.size(); ++i) { LOG(INFO) << "Created Stream=" << streams[i]; } example::EchoRequest request; example::EchoResponse response; request.set_message("I'm a RPC to connect stream"); stub.Echo(&cntl, &request, &response, NULL); if (cntl.Failed()) { LOG(ERROR) << "Fail to connect stream, " << cntl.ErrorText(); return -1; } while (!brpc::IsAskedToQuit()) { butil::IOBuf msg1; msg1.append("abcdefghijklmnopqrstuvwxyz"); CHECK_EQ(0, brpc::StreamWrite(streams[0], msg1)); butil::IOBuf msg2; msg2.append("0123456789"); CHECK_EQ(0, brpc::StreamWrite(streams[1], msg2)); sleep(1); butil::IOBuf msg3; msg3.append("hello world"); CHECK_EQ(0, brpc::StreamWrite(streams[2], msg3)); sleep(1); } CHECK_EQ(0, brpc::StreamClose(streams[0])); CHECK_EQ(0, brpc::StreamClose(streams[1])); CHECK_EQ(0, brpc::StreamClose(streams[2])); LOG(INFO) << "EchoClient is going to quit"; return 0; }