chore: import upstream snapshot with attribution
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// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// A server to receive EchoRequest and send back EchoResponse.
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#include <google/protobuf/descriptor.h>
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#include <gflags/gflags.h>
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#include <butil/logging.h>
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#include <brpc/server.h>
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#include <brpc/nshead_pb_service_adaptor.h>
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#include "echo.pb.h"
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DEFINE_int32(port, 8010, "TCP Port of this server");
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DEFINE_int32(idle_timeout_s, -1, "Connection will be closed if there is no "
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"read/write operations during the last `idle_timeout_s'");
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// Your implementation of example::EchoService
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namespace example {
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class EchoServiceImpl : public EchoService {
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public:
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EchoServiceImpl() {}
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virtual ~EchoServiceImpl() {}
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virtual void Echo(google::protobuf::RpcController*,
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const EchoRequest* request,
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EchoResponse* response,
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google::protobuf::Closure* done) {
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// This object helps you to call done->Run() in RAII style. If you need
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// to process the request asynchronously, pass done_guard.release().
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brpc::ClosureGuard done_guard(done);
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// Echo response.
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response->set_message(request->message());
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}
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};
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} // namespace example
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// Adapt your own nshead-based protocol to use pbrpc interface
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class MyNsheadProtocol : public brpc::NsheadPbServiceAdaptor {
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public:
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void ParseNsheadMeta(
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const brpc::Server&, const brpc::NsheadMessage&,
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brpc::Controller*,
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brpc::NsheadMeta* out_meta) const {
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// Always use EchoService::Echo
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const google::protobuf::ServiceDescriptor* svc =
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example::EchoService::descriptor();
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out_meta->set_full_method_name(svc->method(0)->full_name());
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}
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void ParseRequestFromIOBuf(const brpc::NsheadMeta&,
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const brpc::NsheadMessage& raw_req,
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brpc::Controller* cntl,
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google::protobuf::Message* pb_req) const {
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// `req' MUST be EchoRequest here since we have only one RPCMethod
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example::EchoRequest* echo_req =
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dynamic_cast<example::EchoRequest*>(pb_req);
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if (!echo_req) {
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cntl->SetFailed(brpc::EREQUEST, "Fail to parse request");
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return;
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}
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echo_req->set_message(raw_req.body.to_string());
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}
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void SerializeResponseToIOBuf(
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const brpc::NsheadMeta&, brpc::Controller* cntl,
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const google::protobuf::Message* pb_res,
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brpc::NsheadMessage* raw_res) const {
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if (cntl->Failed()) {
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// Can't send failure feedback in this protocol
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cntl->CloseConnection("Close connection due to previous error");
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return;
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}
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// `res' MUST be EchoResponse here since we have only one RPCMethod
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const example::EchoResponse* echo_res =
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dynamic_cast<const example::EchoResponse*>(pb_res);
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if (!echo_res) {
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cntl->CloseConnection("Close connection due to bad response");
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return;
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}
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raw_res->body.append(echo_res->message());
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}
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};
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int main(int argc, char* argv[]) {
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// Parse gflags. We recommend you to use gflags as well.
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GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true);
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brpc::Server server;
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example::EchoServiceImpl echo_service_impl;
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// Add the service into server. Notice the second parameter, because the
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// service is put on stack, we don't want server to delete it, otherwise
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// use brpc::SERVER_OWNS_SERVICE.
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if (server.AddService(&echo_service_impl,
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brpc::SERVER_DOESNT_OWN_SERVICE) != 0) {
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LOG(ERROR) << "Fail to add service";
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return -1;
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}
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// Start the server.
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brpc::ServerOptions options;
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options.nshead_service = new MyNsheadProtocol; // the adaptor
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options.idle_timeout_sec = FLAGS_idle_timeout_s;
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if (server.Start(FLAGS_port, &options) != 0) {
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LOG(ERROR) << "Fail to start EchoServer";
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return -1;
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}
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// Wait until Ctrl-C is pressed, then Stop() and Join() the server.
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server.RunUntilAskedToQuit();
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return 0;
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}
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