chore: import upstream snapshot with attribution
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// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// A server to receive EchoRequest and send back EchoResponse.
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#include <gflags/gflags.h>
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#include <butil/logging.h>
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#include <brpc/server.h>
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#include <brpc/channel.h>
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#include <brpc/coroutine.h>
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#include "echo.pb.h"
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DEFINE_int32(port, 8000, "TCP Port of this server");
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DEFINE_int32(sleep_us, 1000000, "Server sleep us");
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DEFINE_bool(enable_coroutine, true, "Enable coroutine");
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using brpc::experimental::Awaitable;
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using brpc::experimental::AwaitableDone;
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using brpc::experimental::Coroutine;
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namespace example {
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class EchoServiceImpl : public EchoService {
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public:
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EchoServiceImpl() {
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brpc::ChannelOptions options;
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options.timeout_ms = FLAGS_sleep_us / 1000 * 2 + 100;
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options.max_retry = 0;
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CHECK(_channel.Init(butil::EndPoint(butil::IP_ANY, FLAGS_port), &options) == 0);
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}
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virtual ~EchoServiceImpl() {}
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void Echo(google::protobuf::RpcController* cntl_base,
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const EchoRequest* request,
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EchoResponse* response,
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google::protobuf::Closure* done) override {
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// brpc::Controller* cntl =
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// static_cast<brpc::Controller*>(cntl_base);
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if (FLAGS_enable_coroutine) {
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Coroutine(EchoAsync(request, response, done), true);
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} else {
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brpc::ClosureGuard done_guard(done);
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bthread_usleep(FLAGS_sleep_us);
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response->set_message(request->message());
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}
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}
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Awaitable<void> EchoAsync(const EchoRequest* request,
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EchoResponse* response,
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google::protobuf::Closure* done) {
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brpc::ClosureGuard done_guard(done);
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co_await Coroutine::usleep(FLAGS_sleep_us);
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response->set_message(request->message());
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}
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void Proxy(google::protobuf::RpcController* cntl_base,
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const EchoRequest* request,
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EchoResponse* response,
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google::protobuf::Closure* done) override {
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// brpc::Controller* cntl =
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// static_cast<brpc::Controller*>(cntl_base);
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if (FLAGS_enable_coroutine) {
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Coroutine(ProxyAsync(request, response, done), true);
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} else {
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brpc::ClosureGuard done_guard(done);
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EchoService_Stub stub(&_channel);
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brpc::Controller cntl;
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stub.Echo(&cntl, request, response, NULL);
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if (cntl.Failed()) {
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response->set_message(cntl.ErrorText());
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}
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}
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}
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Awaitable<void> ProxyAsync(const EchoRequest* request,
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EchoResponse* response,
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google::protobuf::Closure* done) {
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brpc::ClosureGuard done_guard(done);
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EchoService_Stub stub(&_channel);
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brpc::Controller cntl;
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AwaitableDone done2;
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stub.Echo(&cntl, request, response, &done2);
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co_await done2.awaitable();
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if (cntl.Failed()) {
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response->set_message(cntl.ErrorText());
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}
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}
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private:
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brpc::Channel _channel;
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};
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} // namespace example
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int main(int argc, char* argv[]) {
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bthread_setconcurrency(BTHREAD_MIN_CONCURRENCY);
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// Parse gflags. We recommend you to use gflags as well.
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GFLAGS_NAMESPACE::ParseCommandLineFlags(&argc, &argv, true);
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if (FLAGS_enable_coroutine) {
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GFLAGS_NAMESPACE::SetCommandLineOption("usercode_in_coroutine", "true");
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}
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// Generally you only need one Server.
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brpc::Server server;
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// Instance of your service.
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example::EchoServiceImpl echo_service_impl;
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// Add the service into server. Notice the second parameter, because the
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// service is put on stack, we don't want server to delete it, otherwise
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// use brpc::SERVER_OWNS_SERVICE.
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if (server.AddService(&echo_service_impl,
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brpc::SERVER_DOESNT_OWN_SERVICE) != 0) {
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LOG(ERROR) << "Fail to add service";
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return -1;
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}
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// Start the server.
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brpc::ServerOptions options;
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options.num_threads = BTHREAD_MIN_CONCURRENCY;
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if (server.Start(FLAGS_port, &options) != 0) {
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LOG(ERROR) << "Fail to start EchoServer";
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return -1;
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}
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// Wait until Ctrl-C is pressed, then Stop() and Join() the server.
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server.RunUntilAskedToQuit();
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return 0;
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}
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