chore: import upstream snapshot with attribution
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@@ -0,0 +1,254 @@
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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package plugin
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import (
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"encoding/json"
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"sync"
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"github.com/segmentfault/pacman/cache"
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"github.com/segmentfault/pacman/i18n"
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"xorm.io/xorm"
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"github.com/apache/answer/internal/base/handler"
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"github.com/apache/answer/internal/base/translator"
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"github.com/gin-gonic/gin"
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)
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// Data is defined here to avoid circular dependency with internal/base/data
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type Data struct {
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DB *xorm.Engine
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Cache cache.Cache
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}
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// GinContext is a wrapper of gin.Context
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// We export it to make it easy to use in plugins
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type GinContext = gin.Context
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// StatusManager is a manager that manages the status of plugins
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// Init Plugins:
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// json.Unmarshal([]byte(`{"plugin1": true, "plugin2": false}`), &plugin.StatusManager)
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// Dump Status:
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// json.Marshal(plugin.StatusManager)
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var StatusManager = statusManager{
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status: make(map[string]bool),
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}
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// Register registers a plugin
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func Register(p Base) {
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registerBase(p)
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if _, ok := p.(Config); ok {
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registerConfig(p.(Config))
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}
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if _, ok := p.(UserConfig); ok {
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registerUserConfig(p.(UserConfig))
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}
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if _, ok := p.(Connector); ok {
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registerConnector(p.(Connector))
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}
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if _, ok := p.(Parser); ok {
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registerParser(p.(Parser))
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}
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if _, ok := p.(Filter); ok {
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registerFilter(p.(Filter))
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}
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if _, ok := p.(Storage); ok {
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registerStorage(p.(Storage))
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}
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if _, ok := p.(Cache); ok {
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registerCache(p.(Cache))
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}
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if _, ok := p.(UserCenter); ok {
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registerUserCenter(p.(UserCenter))
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}
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if _, ok := p.(Agent); ok {
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registerAgent(p.(Agent))
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}
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if _, ok := p.(Search); ok {
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registerSearch(p.(Search))
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}
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if _, ok := p.(Notification); ok {
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registerNotification(p.(Notification))
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}
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if _, ok := p.(Reviewer); ok {
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registerReviewer(p.(Reviewer))
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}
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if _, ok := p.(Captcha); ok {
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registerCaptcha(p.(Captcha))
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}
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if _, ok := p.(Embed); ok {
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registerEmbed(p.(Embed))
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}
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if _, ok := p.(Render); ok {
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registerRender(p.(Render))
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}
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if _, ok := p.(CDN); ok {
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registerCDN(p.(CDN))
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}
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if _, ok := p.(Importer); ok {
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registerImporter(p.(Importer))
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}
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if _, ok := p.(KVStorage); ok {
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registerKVStorage(p.(KVStorage))
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}
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if _, ok := p.(Sidebar); ok {
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registerSidebar(p.(Sidebar))
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}
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if _, ok := p.(VectorSearch); ok {
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registerVectorSearch(p.(VectorSearch))
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}
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}
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type Stack[T Base] struct {
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plugins []T
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}
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type RegisterFn[T Base] func(p T)
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type Caller[T Base] func(p T) error
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type CallFn[T Base] func(fn Caller[T]) error
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// MakePlugin creates a plugin caller and register stack manager
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// The parameter super presents if the plugin can be disabled.
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// It returns a register function and a caller function
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// The register function is used to register a plugin, it will be called in the plugin's init function
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// The caller function is used to call all registered plugins
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func MakePlugin[T Base](super bool) (CallFn[T], RegisterFn[T]) {
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stack := Stack[T]{}
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call := func(fn Caller[T]) error {
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for _, p := range stack.plugins {
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// If the plugin is disabled, skip it
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if !super && !StatusManager.IsEnabled(p.Info().SlugName) {
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continue
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}
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if err := fn(p); err != nil {
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return err
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}
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}
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return nil
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}
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register := func(p T) {
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for _, plugin := range stack.plugins {
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if plugin.Info().SlugName == p.Info().SlugName {
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panic("plugin " + p.Info().SlugName + " is already registered")
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}
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}
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stack.plugins = append(stack.plugins, p)
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}
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return call, register
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}
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type statusManager struct {
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lock sync.Mutex
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status map[string]bool
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}
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func (m *statusManager) Enable(name string, enabled bool) {
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m.lock.Lock()
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defer m.lock.Unlock()
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if !enabled {
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m.status[name] = enabled
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return
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}
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m.status[name] = enabled
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for _, slugName := range coordinatedCaptchaPlugins(name) {
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m.status[slugName] = false
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}
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for _, slugName := range coordinatedCDNPlugins(name) {
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m.status[slugName] = false
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}
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}
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func (m *statusManager) IsEnabled(name string) bool {
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if status, ok := m.status[name]; ok {
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return status
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}
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return false
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}
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// MarshalJSON implements the json.Marshaler interface.
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func (m *statusManager) MarshalJSON() ([]byte, error) {
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return json.Marshal(m.status)
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}
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// UnmarshalJSON implements the json.Unmarshaler interface.
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func (m *statusManager) UnmarshalJSON(data []byte) error {
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return json.Unmarshal(data, &m.status)
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}
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// Translate translates the key to the current language of the context
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func Translate(ctx *GinContext, key string) string {
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return translator.Tr(handler.GetLangByCtx(ctx), key)
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}
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// TranslateWithData translates the key to the language with data
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func TranslateWithData(lang i18n.Language, key string, data any) string {
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return translator.TrWithData(lang, key, data)
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}
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// TranslateFn presents a generator of translated string.
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// We use it to delegate the translation work outside the plugin.
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type TranslateFn func(ctx *GinContext) string
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// Translator contains a function that translates the key to the current language of the context
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type Translator struct {
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Fn TranslateFn
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}
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// MakeTranslator generates a translator from the key
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func MakeTranslator(key string) Translator {
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t := func(ctx *GinContext) string {
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return Translate(ctx, key)
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}
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return Translator{Fn: t}
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}
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// Translate translates the key to the current language of the context
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func (t Translator) Translate(ctx *GinContext) string {
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if t.Fn == nil {
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return ""
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}
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return t.Fn(ctx)
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}
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