# Unreal Meeting SDK Environment Variables

| Variable | Required | Purpose | Where to find |
| --- | --- | --- | --- |
| `ZOOM_SDK_KEY` | Yes | SDK signing identity | Zoom Marketplace -> Meeting SDK app -> App Credentials |
| `ZOOM_SDK_SECRET` | Yes | Server-side signing secret | Zoom Marketplace -> Meeting SDK app -> App Credentials |
| `ZOOM_MEETING_NUMBER` | Join/start | Meeting identifier | Zoom invite / web portal / Meetings API |
| `ZOOM_MEETING_PASSWORD` | Conditional | Meeting passcode | Zoom invite details / Meetings API |
| `ZOOM_ROLE` | Yes | Signature role (`0` attendee, `1` host) | App business logic |
| `ZOOM_ZAK` | Host start | Host authorization token | Zoom REST API token flow |

## Notes

- Keep signing logic outside Unreal client.
- Treat local config values as development-only and avoid committing secrets.
