Files
2026-07-13 12:47:42 +08:00

43 lines
1.5 KiB
CMake

# Copyright 2025-present the zvec project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
include(${PROJECT_ROOT_DIR}/cmake/bazel.cmake)
file(GLOB_RECURSE ALL_TEST_SRCS *_test.c)
foreach(CC_SRCS ${ALL_TEST_SRCS})
get_filename_component(CC_TARGET ${CC_SRCS} NAME_WE)
cc_gtest(
NAME ${CC_TARGET}
STRICT
LIBS zvec_c_api
SRCS ${CC_SRCS} utils.c
INCS . .. ../../src
)
# iOS: embed the shared library inside the .app bundle so the simulator can
# find it at runtime, and patch the executable's rpath accordingly.
if(IOS AND TARGET ${CC_TARGET})
add_custom_command(TARGET ${CC_TARGET} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory
"$<TARGET_BUNDLE_DIR:${CC_TARGET}>/Frameworks"
COMMAND ${CMAKE_COMMAND} -E copy
"$<TARGET_FILE:zvec_c_api>"
"$<TARGET_BUNDLE_DIR:${CC_TARGET}>/Frameworks/"
COMMAND install_name_tool -add_rpath "@executable_path/Frameworks"
"$<TARGET_BUNDLE_DIR:${CC_TARGET}>/${CC_TARGET}" 2>/dev/null || true
)
endif()
endforeach()