chore: import upstream snapshot with attribution
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// Copyright 2025-present the zvec project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <chrono>
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#include <iostream>
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#include <memory>
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#include <gtest/gtest.h>
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#include <zvec/ailego/parallel/thread_queue.h>
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#include <zvec/ailego/utility/time_helper.h>
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using namespace zvec;
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using namespace zvec::ailego;
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TEST(ThreadQueue, General) {
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ThreadQueue queue;
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std::this_thread::sleep_for(
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std::chrono::microseconds(std::rand() % 1000 + 1));
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queue.wake();
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int count = 0;
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for (int i = 0; i < 1000; ++i) {
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queue[0].execute([&count, i]() {
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EXPECT_EQ(i, count);
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++count;
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// std::cout << count << std::endl;
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});
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}
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std::this_thread::sleep_for(std::chrono::microseconds(20000));
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EXPECT_EQ(1000, count);
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queue.stop();
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queue.wait_stop();
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}
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TEST(ThreadQueue, MutliThread) {
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ThreadQueue queue;
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std::this_thread::sleep_for(
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std::chrono::microseconds(std::rand() % 1000 + 1));
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queue.wake();
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std::atomic_uint count{0};
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for (int i = 0; i < 10000; ++i) {
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queue.execute(std::rand(), [&count]() {
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++count;
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// std::cout << count << std::endl;
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});
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}
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std::this_thread::sleep_for(std::chrono::microseconds(20000));
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EXPECT_EQ(10000u, count);
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queue.stop();
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queue.wait_stop();
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}
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TEST(ThreadQueue, MultiThreadWithHighPriority) {
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// TODO(windows): add it back
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GTEST_SKIP();
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ThreadQueue queue;
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std::this_thread::sleep_for(
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std::chrono::microseconds(std::rand() % 1000 + 1));
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queue.wake();
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std::atomic_uint count{0};
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std::atomic_uint high_priority_count{0};
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ailego::ElapsedTime timer;
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uint64_t task_time;
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uint64_t high_priority_task_time;
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// Enqueue normal tasks
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for (int i = 0; i < 1000; ++i) {
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queue.execute(std::rand(), [&count, &timer, &task_time]() {
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++count;
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std::this_thread::sleep_for(std::chrono::microseconds(100));
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if (count == 1000) {
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task_time = timer.milli_seconds();
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}
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});
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}
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// Enqueue high-priority tasks
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for (int i = 0; i < 1000; ++i) {
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queue.execute_high_priority(std::rand(), [&high_priority_count, &timer,
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&high_priority_task_time]() {
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++high_priority_count;
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std::this_thread::sleep_for(std::chrono::microseconds(500));
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if (high_priority_count == 1000) {
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high_priority_task_time = timer.milli_seconds();
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}
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});
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}
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// Wait for all tasks to complete
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std::this_thread::sleep_for(std::chrono::seconds(3));
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EXPECT_EQ(count, 1000);
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EXPECT_EQ(high_priority_count, 1000);
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// Verify that all high-priority tasks are completed first
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EXPECT_GT(task_time, high_priority_task_time);
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std::cout << "task time: " << task_time
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<< ", high priority task time: " << high_priority_task_time
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<< std::endl;
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queue.stop();
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queue.wait_stop();
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}
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