Files
alibaba--mnn/source/backend/metal/shader/MetalConvolutionDepthwise.metal
2026-07-13 13:33:03 +08:00

55 lines
2.1 KiB
Metal

struct conv_dw_cst {
int input_width;
int input_height;
int input_size;
int output_width;
int output_height;
int output_size;
int slice;
int batch;
int kernel_x;
int kernel_y;
int kernel_size;
int stride_x;
int stride_y;
int pad_x;
int pad_y;
int dilation_x;
int dilation_y;
conv_activation_type activation;
};
kernel void conv_depthwise(const device ftype4 *in [[buffer(0)]],
device ftype4 *out [[buffer(1)]],
constant conv_dw_cst& cst [[buffer(2)]],
const device ftype4 *wt [[buffer(3)]],
const device ftype4 *biasTerms [[buffer(4)]],
uint3 gid [[thread_position_in_grid]]) {
if ((int)gid.x >= cst.output_width || (int)gid.y >= cst.output_height || (int)gid.z >= cst.slice * cst.batch) return;
int oz = gid.z / cst.batch;
int offset_x = (int)gid.x * cst.stride_x - cst.pad_x;
int offset_y = (int)gid.y * cst.stride_y - cst.pad_y;
int sx = max(0, (UP_DIV(-offset_x, cst.dilation_x)));
int ex = min(cst.kernel_x, UP_DIV(cst.input_width - offset_x, cst.dilation_x));
int sy = max(0, (UP_DIV(-offset_y, cst.dilation_y)));
int ey = min(cst.kernel_y, UP_DIV(cst.input_height - offset_y, cst.dilation_y));
offset_x += sx * cst.dilation_x;
offset_y += sy * cst.dilation_y;
auto z_wt = wt + (int)oz * cst.kernel_size;
auto z_in = in + (int)gid.z * cst.input_size;
auto z_out = out + (int)gid.z * cst.output_size + (int)gid.y * cst.output_width + (int)gid.x;
FLOAT4 result = FLOAT4(biasTerms[oz]);
for (auto ky = sy, y = offset_y; ky < ey; ky++, y += cst.dilation_y) {
for (auto kx = sx, x = offset_x; kx < ex; kx++, x += cst.dilation_x) {
auto wt4 = z_wt[ky * cst.kernel_x + kx];
auto in4 = z_in[ y * cst.input_width + x];
result += FLOAT4(in4 * wt4);
}
}
*z_out = activate((ftype4)result, cst.activation);
}