// // GLSqueeze.cpp // MNN // // Created by MNN on 2019/01/31. // Copyright © 2018, Alibaba Group Holding Limited // #include "backend/opengl/GLSqueeze.hpp" #include #include "AllShader.hpp" #include "backend/opengl/GLBackend.hpp" #include "core/Macro.h" #include "core/TensorUtils.hpp" namespace MNN { namespace OpenGL { GLSqueeze::GLSqueeze(const std::vector &inputs, const Op *op, Backend *bn) : Execution(bn) { } GLSqueeze::~GLSqueeze() { } ErrorCode GLSqueeze::onResize(const std::vector &inputs, const std::vector &outputs) { auto input = inputs[0]; auto output = outputs[0]; std::vector prefix; setLocalSize(prefix, mLocalSize, 8, 8, 1); mProgram = ((GLBackend *)backend())->getProgram("suqeeze", glsl_image_copy_glsl, prefix); return NO_ERROR; } ErrorCode GLSqueeze::onExecute(const std::vector &inputs, const std::vector &outputs) { auto input = inputs[0]; auto output = outputs[0]; std::vector inputShape = tensorShapeFormat(input); int ib = inputShape.at(0); int ih = inputShape.at(1); int iw = inputShape.at(2); int ic = inputShape.at(3); int ic_4 = UP_DIV(ic, 4); mProgram->useProgram(); glBindImageTexture(0, output->deviceId(), 0, GL_TRUE, 0, GL_WRITE_ONLY, ((GLBackend *)backend())->getTextrueFormat()); { int texId = 0; glActiveTexture(GL_TEXTURE0 + texId); glUniform1i(1, texId); glBindTexture(GL_TEXTURE_3D, input->deviceId()); OPENGL_CHECK_ERROR; } glUniform4i(2, iw, ih, ic_4, ib); OPENGL_CHECK_ERROR; ((GLBackend *)backend())->compute(UP_DIV(iw, mLocalSize[0]), UP_DIV(ih, mLocalSize[1]), UP_DIV(ic_4, mLocalSize[2])); return NO_ERROR; } class SqueezeCreator : public GLBackend::Creator { public: virtual ~SqueezeCreator() = default; virtual Execution *onCreate(const std::vector &inputs, const std::vector &outputs, const MNN::Op *op, Backend *backend) const override { if(inputs[0]->dimensions() == 3 || outputs[0]->dimensions() == 3){ MNN_PRINT("reshape not support dimensions == 3 \n"); return nullptr; } return new GLSqueeze(inputs, op, backend); } }; GLCreatorRegister __squeeze_op(OpType_Squeeze); } // namespace OpenGL } // namespace MNN