// // GLPool.h // MNN // // Created by MNN on 2019/01/31. // Copyright © 2018, Alibaba Group Holding Limited // #ifndef MNNDEMO_GLPOOL_H #define MNNDEMO_GLPOOL_H #include "core/Execution.hpp" #include "backend/opengl/GLProgram.hpp" #include "backend/opengl/GLTexture.hpp" #include "MNN_generated.h" namespace MNN { namespace OpenGL { class GLPool : public MNN::Execution { public: GLPool(const std::vector &inputs, const Op *op, Backend *bn); virtual ~GLPool(); virtual ErrorCode onExecute(const std::vector &inputs, const std::vector &outputs) override; virtual ErrorCode onResize(const std::vector &inputs, const std::vector &outputs) override; private: std::shared_ptr mPoolProgram; const Pool *mPool; std::function mSetUniform; }; } // namespace OpenGL } // namespace MNN #endif // MNNDEMO_GLPOOL_H