// // MNNUInt8ToInt16WithOffsetC4Fast.S // MNN // // Created by MNN on 2018/10/25. // Copyright © 2018, Alibaba Group Holding Limited // #ifdef __arm__ #ifndef __aarch64__ #include "MNNAsmGlobal.h" .text .align 5 asm_function MNNUInt8ToInt16WithOffsetC4Fast //void MNNUInt8ToInt16WithOffsetC4Fast(int16_t* dst, const uint8_t* src, size_t zeroPoint, size_t sizeQuad, size_t depthQuad, size_t dstZStep, size_t srcZStep); //Auto: r0:dst, r1:src, r2: zeroPoint, r3: sizeQuad //Load from sp: r4: depthQuad, r5: dstStride, r6:srcStride push {r4-r8, lr} // avoid to touch platform-register r-9 ldr r4, [sp, #24] ldr r5, [sp, #28] ldr r6, [sp, #32] vdup.u8 d30, r2 LoopZ: mov r7, r0 mov r8, r1 mov lr, r3 L8: cmp r3, #8 blt L1 LoopL8: vld1.32 {q0}, [r1]! vsubl.u8 q8, d0, d30 vld1.32 {q1}, [r1]! vsubl.u8 q9, d1, d30 vst1.32 {q8, q9}, [r0]! vsubl.u8 q10, d2, d30 vsubl.u8 q11, d3, d30 vst1.32 {q10, q11}, [r0]! sub r3, r3, #8 cmp r3, #8 bge LoopL8 L1: cmp r3, #0 beq End LoopL1: vld1.32 {d0[0]}, [r1]! vsubl.u8 q0, d0, d30 vst1.32 {d0}, [r0]! subs r3, r3, #1 bne LoopL1 End: subs r4, r4, #1 add r0, r7, r5 add r1, r8, r6 mov r3, lr bne LoopZ pop {r4-r8, pc} #endif #endif