// // ConvolutionWinograd3D.cpp // MNN // // Created by MNN on 2018/09/23. // Copyright © 2018, Alibaba Group Holding Limited // #include "backend/cpu/compute/ConvolutionWinograd3D.hpp" #include "backend/cpu/CPUBackend.hpp" #include #include "backend/cpu/compute/CommonOptFunction.h" #include "core/Concurrency.h" #include "backend/cpu/compute/ConvOpt.h" #include "core/Macro.h" #include "core/TensorUtils.hpp" #include "math/WingoradGenerater.hpp" #ifdef MNN_USE_NEON #include #endif #define CONVOLUTION_WINOGRAD_MAX_UNIT 8 #define CONVOLUTION_WINOGRAD_MIN_UNIT 2 using namespace MNN::Math; //#define MNN_WINOGRAD_PRINT_REDUCE_RATE namespace MNN { ConvolutionWinograd3D::ConvolutionWinograd3D(const Convolution3DCommon *convOp, const Tensor *input, const Tensor *output, Backend *b, const float *originWeight, size_t originWeightSize, const float *bias, size_t biasSize, int unit) : Execution(b), mUnit(unit) { for (int32_t kernel: *(convOp->kernels())) { mKernels.push_back(kernel); } MNN_ASSERT(mKernels[1] == mKernels[2]); mPadMode = convOp->padMode(); if (mPadMode != PadMode_SAME) { for (int32_t pad: *(convOp->pads())) { mPads.push_back(pad); } } mPostFunction = CPUConvolution3D::getPostFunction(convOp); const int inputChannel = convOp->inputCount(), outputChannel = convOp->outputCount(); const int kernelDepth = mKernels[0], kernelSize = mKernels[1], alpha = unit + kernelSize - 1, alpha2 = alpha * alpha; mAlpha = alpha; mSourceTransform = WinogradFunction::chooseSourceTransform(alpha, alpha); mDestTransform = WinogradFunction::chooseDestTransform(alpha, unit); mWeight.reset(Tensor::createDevice({ALIGN_UP4(inputChannel) * ALIGN_UP4(outputChannel) * kernelDepth * alpha2})); mBias.reset(Tensor::createDevice({ALIGN_UP4((int)biasSize)})); bool valid = b->onAcquireBuffer(mWeight.get(), Backend::STATIC); valid = valid && b->onAcquireBuffer(mBias.get(), Backend::STATIC); if (!valid) { return; } memset(mBias->host(), 0, mBias->size()); memcpy(mBias->host(), bias, biasSize * sizeof(float)); WinogradGenerater generator(unit, kernelSize); const int srcDepthStep = inputChannel * outputChannel * kernelSize * kernelSize; const int dstDepthStep = ALIGN_UP4(inputChannel) * ALIGN_UP4(outputChannel) * alpha2; std::shared_ptr srcWeight, transWeight; for (int d = 0; d < kernelDepth; ++d) { srcWeight.reset(Tensor::create({outputChannel, inputChannel, kernelSize, kernelSize}, (void*)(originWeight + d * srcDepthStep))); transWeight.reset(Tensor::create({alpha2, UP_DIV(outputChannel, 4), UP_DIV(inputChannel, 4), 4, 4}, (void*)(mWeight->host() + d * dstDepthStep))); generator.transformWeight(transWeight.get(), srcWeight.get()); } } ConvolutionWinograd3D::~ConvolutionWinograd3D() { if (nullptr != mBias) { backend()->onReleaseBuffer(mBias.get(), Backend::STATIC); } if (nullptr != mWeight) { backend()->onReleaseBuffer(mWeight.get(), Backend::STATIC); } } ErrorCode ConvolutionWinograd3D::onResize(const std::vector &inputs, const std::vector &outputs) { auto input = inputs[0]; auto output = outputs[0]; const int oc = output->length(1), od = output->length(2); const int ic = input->length(1), id = input->length(2); const int threadNumber = ((CPUBackend*)backend())->threadNumber(); const int alpha2 = mAlpha * mAlpha; auto CONVOLUTION_TILED_NUMBER = MNNGetConvolutionTileNumber(); if (mPadMode == PadMode_SAME) { mPads.clear(); for (int i = 0; i < 3; ++i) { int inputNeeded = output->length(i + 2) - 1 + mKernels[i]; mPads.push_back((inputNeeded - input->length(i + 2)) / 2); } } mSourceBuffer.reset(Tensor::createDevice({threadNumber, id, alpha2, UP_DIV(ic, 4), CONVOLUTION_TILED_NUMBER, 4})); mDestBuffer.reset(Tensor::createDevice({threadNumber, od + 1, alpha2, UP_DIV(oc, 4), CONVOLUTION_TILED_NUMBER, 4})); mTempBuffer.reset(Tensor::createDevice({threadNumber, 2, alpha2, 4})); bool succ = backend()->onAcquireBuffer(mSourceBuffer.get(), Backend::DYNAMIC); succ = succ && backend()->onAcquireBuffer(mDestBuffer.get(), Backend::DYNAMIC); succ = succ && backend()->onAcquireBuffer(mTempBuffer.get(), Backend::DYNAMIC); if (!succ) { return OUT_OF_MEMORY; } backend()->onReleaseBuffer(mSourceBuffer.get(), Backend::DYNAMIC); backend()->onReleaseBuffer(mDestBuffer.get(), Backend::DYNAMIC); backend()->onReleaseBuffer(mTempBuffer.get(), Backend::DYNAMIC); return NO_ERROR; } ErrorCode ConvolutionWinograd3D::onExecute(const std::vector &inputs, const std::vector &outputs) { auto input = inputs[0]; auto output = outputs[0]; auto CONVOLUTION_TILED_NUMBER = MNNGetConvolutionTileNumber(); const int dstUnit = mUnit, srcUnit = mAlpha, srcUnit2 = srcUnit * srcUnit; const int outputWidth = output->length(4), outputHeight = output->length(3), outputDepth = output->length(2); const int inputWidth = input->length(4), inputHeight = input->length(3), inputDepth = input->length(2); const int wUnit = UP_DIV(outputWidth, dstUnit), hUnit = UP_DIV(outputHeight, dstUnit); const int ic_4 = UP_DIV(input->length(1), 4), dc_4 = UP_DIV(output->length(1), 4); const int padY = mPads[1], padX = mPads[2], padDepth = mPads[0], kernelDepth = mKernels[0]; const int totalCount = wUnit * hUnit, tileCount = UP_DIV(totalCount, CONVOLUTION_TILED_NUMBER); auto postFunction = mPostFunction; const int threadNumber = std::max(((CPUBackend *)backend())->threadNumber(), 1); auto sourceTransformFunc = [=](int xIndex, int xC, const float* srcOrigin, float* dstOrigin, float* midBuffer0, float* midBuffer1) { int sourceZStep = inputDepth * inputWidth * inputHeight * 4; int dstZStep = xC * 4; int unitStep = ic_4 * xC * 4; for (int xi = 0; xi < xC; ++xi) { const int index = xIndex + xi, wIndex = index % wUnit, hIndex = index / wUnit; const int srcX = wIndex * dstUnit - padX, srcY = hIndex * dstUnit - padY; const int sx = ALIMAX(0, srcX) - srcX, ex = ALIMIN(srcX + srcUnit, inputWidth) - srcX; const int sy = ALIMAX(0, srcY) - srcY, ey = ALIMIN(srcY + srcUnit, inputHeight) - srcY; const int count = 4 * (ex - sx); auto dst_x = dstOrigin + 4 * xi; auto srcStart = srcOrigin + (srcX + srcY * inputWidth) * 4; if (ey - sy < srcUnit) { memset(midBuffer1, 0, srcUnit2 * 4 * sizeof(float)); } if (ex - sx == srcUnit) { for (int z = 0; z < ic_4; ++z) { auto srcZ = srcStart + z * sourceZStep; auto dstZ = dst_x + z * dstZStep; for (int d = 0; d < inputDepth; ++d) { auto src_depth = srcZ + d * inputWidth * inputHeight * 4; auto dst_depth = dstZ + d * srcUnit2 * ic_4 * xC * 4; // Transform for (int i = sy; i < ey; ++i) { mSourceTransform(src_depth + 4 * i * inputWidth, midBuffer1 + 4 * i, 4, 4 * srcUnit); } for (int i = 0; i < srcUnit; ++i) { mSourceTransform(midBuffer1 + 4 * i * srcUnit, dst_depth + i * unitStep, 4, unitStep * srcUnit); } } } } else { memset(midBuffer0, 0, srcUnit2 * 4 * sizeof(float)); for (int z = 0; z < ic_4; ++z) { // Extract auto srcZ = srcStart + z * sourceZStep; auto dstZ = dst_x + z * dstZStep; for (int d = 0; d < inputDepth; ++d) { auto src_depth = srcZ + d * inputWidth * inputHeight * 4; auto dst_depth = dstZ + d * srcUnit2 * ic_4 * xC * 4; if (count > 0) { for (int yy = sy; yy < ey; ++yy) { auto dst_yy = midBuffer0 + yy * srcUnit * 4 + sx * 4; auto src_yy = src_depth + 4 * inputWidth * yy + sx * 4; memcpy(dst_yy, src_yy, count * sizeof(float)); } } // Transform for (int i = sy; i < ey; ++i) { mSourceTransform(midBuffer0 + 4 * i * srcUnit, midBuffer1 + 4 * i, 4, 4 * srcUnit); } for (int i = 0; i < srcUnit; ++i) { mSourceTransform(midBuffer1 + 4 * i * srcUnit, dst_depth + i * unitStep, 4, unitStep * srcUnit); } } } } } }; auto destTransformFunc = [=](int xIndex, int xC, const float* srcOrigin, float* dstOrigin, float* midBuffer0, float* midBuffer1) { int dstZStep = outputDepth * outputHeight * outputWidth * 4; int srcZStep = xC * 4; int unitStep = dc_4 * xC * 4; for (int xi = 0; xi < xC; ++xi) { const int index = xIndex + xi, wIndex = index % wUnit, hIndex = index / wUnit; auto srcXi = srcOrigin + 4 * xi; const int dstX = wIndex * dstUnit, dstY = hIndex * dstUnit; auto dstStart = dstOrigin + 4 * (dstX + dstY * outputWidth); const int ey = ALIMIN(dstY + dstUnit, outputHeight) - dstY; const int ex = ALIMIN(dstX + dstUnit, outputWidth) - dstX; const int count = ex * 4; if (ex == dstUnit) { for (int z = 0; z < dc_4; ++z) { auto dstZAddr = dstStart + z * dstZStep; auto srcZ = srcXi + z * srcZStep; for (int d = 0; d < outputDepth; ++d) { auto dst_depth = dstZAddr + d * outputHeight * outputWidth * 4; auto src_depth = srcZ + d * srcUnit2 * dc_4 * xC * 4; for (int i = 0; i < srcUnit; ++i) { mDestTransform(src_depth + i * unitStep, midBuffer0 + i * dstUnit * 4, srcUnit * unitStep, 4); } for (int i = 0; i < ey; ++i) { auto dstAddr = dst_depth + i * 4 * outputWidth; mDestTransform(midBuffer0 + i * 4, dstAddr, 4 * dstUnit, 4); } } } } else { for (int z = 0; z < dc_4; ++z) { auto dstZAddr = dstStart + z * dstZStep; auto srcZ = srcXi + z * srcZStep; for (int d = 0; d < outputDepth; ++d) { auto dst_depth = dstZAddr + d * outputHeight * outputWidth * 4; auto src_depth = srcZ + d * srcUnit2 * dc_4 * xC * 4; for (int i = 0; i < srcUnit; ++i) { mDestTransform(src_depth + i * unitStep, midBuffer0 + i * dstUnit * 4, srcUnit * unitStep, 4); } for (int i = 0; i < ey; ++i) { mDestTransform(midBuffer0 + i * 4, midBuffer1 + i * dstUnit * 4, 4 * dstUnit, 4); } for (int yy = 0; yy < ey; ++yy) { auto dstYAddr = dst_depth + yy * 4 * outputWidth; auto srcYAddr = midBuffer1 + yy * 4 * dstUnit; memcpy(dstYAddr, srcYAddr, count * sizeof(float)); } } } } } }; auto gemmFunc = [=](int xC, int start, int end, const float* srcOrigin, const float* weight, float* dstOrigin) { float* tempDst = dstOrigin + outputDepth * srcUnit2 * dc_4 * xC * 4; const int element = (end - start) * dc_4 * xC * 4, offset = start * dc_4 * xC * 4; for (int od = 0; od < outputDepth; ++od) { bool add = false; float* _dstOrigin = dstOrigin + (od * srcUnit2 + start) * dc_4 * xC * 4; const int srcD = od - padDepth, kdStart = -ALIMIN(srcD, 0), kdEnd = kernelDepth - ALIMAX(srcD + kernelDepth - inputDepth, 0); for (int kd = kdStart; kd < kdEnd; ++kd) { const float* _srcOrigin = srcOrigin + (kd + srcD) * srcUnit2 * ic_4 * xC * 4; const float* _weight = weight + kd * srcUnit2 * dc_4 * ic_4 * 16; for (int i = start; i < end; ++i) { if (xC == CONVOLUTION_TILED_NUMBER) { MNNGemmFloatUnit_4(tempDst + i * dc_4 * xC * 4, _srcOrigin + i * ic_4 * 4 * xC, _weight + i * 16 * ic_4 * dc_4, ic_4, xC * 4, dc_4, 0); } else { MNNGemmFloatCommon_4(tempDst + i * dc_4 * xC * 4, _srcOrigin + i * ic_4 * 4 * xC, _weight + (i * dc_4) * ic_4 * 16, ic_4, xC * 4, dc_4, xC, 0); } } if (add) { MNNMatrixAdd(_dstOrigin, _dstOrigin, tempDst + offset, element / 4, 0, 0, 0, 1); } else { memcpy(_dstOrigin, tempDst + offset, element * sizeof(float)); } add = true; } } }; auto gemmConcurrencyFunc = [=, &gemmFunc](int xC, const float* _srcOrigin, const float* weight, float* _dstOrigin) { MNN_CONCURRENCY_BEGIN(tId, threadNumber) { const int step = UP_DIV(srcUnit2, threadNumber); gemmFunc(xC, tId * step, ALIMIN((tId + 1) * step, srcUnit2), _srcOrigin, weight, _dstOrigin); } MNN_CONCURRENCY_END() }; auto tFunction = [&](const int tId, const int tileStart, const int tileStep, const int tileEnd, const float* srcOrigin, float* dstOrigin) { auto _srcOrigin = mSourceBuffer->host() + tId * mSourceBuffer->stride(0); auto _dstOrigin = mDestBuffer->host() + tId * mDestBuffer->stride(0); auto midBuffer0 = mTempBuffer->host() + tId * mTempBuffer->stride(0); auto midBuffer1 = midBuffer0 + mTempBuffer->stride(1); for (int tIndex = (int)tId; tIndex < tileCount; tIndex += threadNumber) { int xIndex = (int)tIndex * CONVOLUTION_TILED_NUMBER; int xReamin = totalCount - xIndex; int xC = xReamin > CONVOLUTION_TILED_NUMBER ? CONVOLUTION_TILED_NUMBER : xReamin; sourceTransformFunc(xIndex, xC, srcOrigin, _srcOrigin, midBuffer0, midBuffer1); if (threadNumber != tileStep) { gemmConcurrencyFunc(xC, _srcOrigin, mWeight->host(), _dstOrigin); } else { gemmFunc(xC, 0, srcUnit2, _srcOrigin, mWeight->host(), _dstOrigin); } destTransformFunc(xIndex, xC, _dstOrigin, dstOrigin, midBuffer0, midBuffer1); } }; for (int batchIndex = 0; batchIndex < input->batch(); ++batchIndex) { auto srcOrigin = input->host() + batchIndex * input->stride(0); auto dstOrigin = output->host() + batchIndex * output->stride(0); if (tileCount >= threadNumber) { MNN_CONCURRENCY_BEGIN(tId, threadNumber) { tFunction((int)tId, (int)tId, threadNumber, tileCount / threadNumber * threadNumber, srcOrigin, dstOrigin); } MNN_CONCURRENCY_END(); } if (tileCount % threadNumber != 0) { tFunction(0, tileCount / threadNumber * threadNumber, 1, tileCount, srcOrigin, dstOrigin); } MNN_CONCURRENCY_BEGIN(tId, threadNumber) { int channelStep = UP_DIV(dc_4, threadNumber); int channelStart = channelStep * tId, channelNum = ALIMIN(channelStep * (tId + 1), dc_4) - channelStart; if (channelNum > 0) { postFunction(dstOrigin + channelStart * outputHeight * outputWidth * outputDepth * 4, mBias->host() + 4 * channelStart, outputWidth * outputHeight * outputDepth, channelNum); } } MNN_CONCURRENCY_END(); } return NO_ERROR; } int ConvolutionWinograd3D::bestWinogradUnit(const Convolution3DCommon *common, const Tensor *inputTensor, const Tensor *outputTensor, int threadNumber) { const int ow = outputTensor->length(4), oh = outputTensor->length(3), oc = outputTensor->length(1); auto CONVOLUTION_TILED_NUMBER = MNNGetConvolutionTileNumber(); int unit2 = UP_DIV(ow * oh, CONVOLUTION_TILED_NUMBER * threadNumber); int maxUnit = (int)::sqrtf((float)unit2); maxUnit = std::min(maxUnit, CONVOLUTION_WINOGRAD_MAX_UNIT); maxUnit = std::max(maxUnit, CONVOLUTION_WINOGRAD_MIN_UNIT); int ic = inputTensor->channel(); auto kernelSize = (*common->kernels())[1]; int unit = CONVOLUTION_WINOGRAD_MIN_UNIT; float maxRate = 0.0f; float originCost = (float)ow * oh * (float)ic * oc * kernelSize * kernelSize; static std::set supportSu{4, 8}; for (int u = CONVOLUTION_WINOGRAD_MIN_UNIT; u <= maxUnit; ++u) { float su = (float)(u + kernelSize - 1); if (supportSu.find(su) == supportSu.end()) { continue; } if (nullptr == WinogradFunction::chooseDestTransform((int)su, u)) { continue; } /*Let F(6,3) be choosed when it can speed up from F(2,3) than 0.6*/ float penalty = (su * su) / (float)(kernelSize * kernelSize) * 0.12f; float winogradCost = (2 * su * su * su * ic + su * su * ic * oc + 2 * su * u * u * oc) * (UP_DIV(ow, u) * UP_DIV(oh, u)); float reduceRate = originCost / winogradCost - penalty; // MNN_PRINT("ow=%d, oh=%d, %f, %f, winograd unit:%d\n", ow, oh, winogradCost, reduceRate, u); if (reduceRate > maxRate) { maxRate = reduceRate; unit = u; } } if (maxRate < 1.0f) { return 0; } return unit; } bool ConvolutionWinograd3D::canUseWinograd(const Convolution3DCommon *common) { std::vector kernels; for (int kernel: *(common->kernels())) { if (kernel <= 1) { return false; } kernels.push_back(kernel); } if (kernels[1] != kernels[2]) { return false; } for (int dialate: *(common->dilates())) { if (dialate != 1) { return false; } } for (int stride: *(common->strides())) { if (stride != 1) { return false; } } return true; } } // namespace MNN