chore: import upstream snapshot with attribution
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+103
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#!/usr/bin/python
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import os
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import sys
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class CodeGenerator():
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"""
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compute shader define option:(assume only output)
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layout:0 ==> output
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layout:1 ==> input0
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layout:2 ==> input1
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...
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layout:n ==> userData
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layout:n+1 ==> opParam
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# param argv
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op_type, input_size, op_gpu_param
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"""
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def __init__(self, op_type, input_size, op_gpu_param, path='./Operator/'):
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self.opType = op_type
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self.cpp_class = "Vulkan" + self.opType
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self.header_file_name = path + self.cpp_class + '.hpp'
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self.cpp_file_name = path + self.cpp_class + '.cpp'
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self.input_size = input_size
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self.op_gpu_param = op_gpu_param
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def run(self):
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header = self.genHeader()
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head_fid = open(self.header_file_name, 'w')
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head_fid.write(header)
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head_fid.close()
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cpp_code = self.genCpp()
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cpp_fid = open(self.cpp_file_name, 'w')
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cpp_fid.write(cpp_code)
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cpp_fid.close()
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return
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def genHeader(self):
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res = '//\n// xxxxx.hpp\n// MNN\n//\n//\n' + \
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'#ifndef xxxxx_hpp\n#define xxxxx_hpp\n' + \
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'#include <MNN/backend/vulkan/execution/VulkanBasicExecution.hpp>\n\n' + \
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'namespace MNN {\n\tclass xxxxx : public VulkanBasicExecution\n\t{\n\tpublic:\n' + \
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'\t\txxxxx(const Op* op, Backend* bn);\n\t\tvirtual ~ xxxxx();\n' + \
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'\t\tErrorCode onEncode(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs, const VulkanCommandPool::Buffer* cmdBuffer) override;\n' + \
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'\n\n\tprivate:\n' + \
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'\t\tstd::shared_ptr<VulkanBuffer> mParamBuffer;\n' + \
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'\t\tconst VulkanPipeline* mxxxxxPipeline;\n' + \
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'\t\tstd::shared_ptr<VulkanLayout::DescriptorSet> mDescriptorSet;\n' + \
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'\t};\n}\n#endif'
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return res.replace('xxxxx', self.cpp_class)
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def genCpp(self):
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res = '//\n// xxxxx.cpp\n// MNN\n//\n//\n//\n' + \
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'#include <MNN/backend/vulkan/execution/xxxxx.hpp>\n' + \
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'#include <MNN/backend/vulkan/vulkan/AllShader.h>\n#include "Macro.h"\n\n\n' + \
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'namespace MNN {\n' + \
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"\tstruct GpuParam {\n"
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for item in self.op_gpu_param:
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res += ('\t ivec4 ' + item + ';\n')
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res += "\t};\n\n"
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# class construct function
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res += '\txxxxx::xxxxx(const Op* op, Backend* bn):VulkanBasicExecution(bn)\n\t{\n' + \
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'\t\tstd::vector<VkDescriptorType> xxxxxTypes {\n'
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for i in range(self.input_size + 1):
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res += "\t\t\tVK_DESCRIPTOR_TYPE_STORAGE_BUFFER,\n"
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res += '\t\t\tVK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,\n\t\t};\n' + \
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'\t\tauto extra = static_cast<VulkanBackend*>(bn);\n' + \
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'\t\tmxxxxxPipeline = extra->getPipeline("glsl_xxxxx_comp", glsl_xxxxx_comp, glsl_xxxxx_comp_len, xxxxxTypes);\n' + \
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'\t\tmParamBuffer.reset(new VulkanBuffer(extra->getContext(), sizeof(GpuParam), nullptr, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT));\n\t}\n' + \
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'\txxxxx::~xxxxx()\n\t{\n\n\t}\n'
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res += '\tErrorCode xxxxx::onEncode(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs, const VulkanCommandPool::Buffer* cmdBuffer)\n\t{\n' + \
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'\t\tauto xxxxxParam = reinterpret_cast<GpuParam*>(mParamBuffer->map());\n' + \
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'\t\t::memset(xxxxxParam, 0, sizeof(GpuParam));\n\n' + \
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'\t\t***put your own code here***\n\n\n' + \
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'\t\tmParamBuffer->flush(true, 0, sizeof(GpuParam));\n' + \
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'\t\tmParamBuffer->unmap();\n\n' + \
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'\t\tmDescriptorSet.reset(mxxxxxPipeline->createSet());\n' + \
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'\t\tmDescriptorSet->writeBuffer(reinterpret_cast<VkBuffer>(output->deviceId()), 0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, output->size());\n' + \
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'\t\treturn NO_ERROR;\n\t}\n\n' + \
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'\tclass xxxxxCreator : public VulkanBackend::Creator\n\t{\n\tpublic:\n' + \
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'\t\tvirtual Execution* onCreate(const std::vector<Tensor*>& inputs, const MNN::Op* op, Backend* bn) const override\n\t\t{\n' + \
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'\t\t\treturn new xxxxx(op, bn);\n\t\t}\n\t};\n\n' + \
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'\tstatic bool gResistor = [](){\n' + \
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'\t\tVulkanBackend::addCreator(OpType_xxx, new xxxxxCreator);\n\t\treturn true;\n\t}();\n\n}'
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return res.replace('xxxxx', self.cpp_class)
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if __name__ == '__main__':
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print("Generate Code ...")
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print("-" * 20 + '>' * 10)
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op_type = sys.argv[1]
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input_size = int(sys.argv[2])
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op_params = ''
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if len(sys.argv) >= 4:
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op_params = sys.argv[3].split(',')
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app = CodeGenerator(op_type, input_size, op_params)
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app.run()
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