chore: import upstream snapshot with attribution
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//
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// CPUInterp.cpp
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// MNN
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//
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// Created by MNN on 2018/07/17.
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// Copyright © 2018, Alibaba Group Holding Limited
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//
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#include "backend/cpu/CPUInterp3D.hpp"
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#include <math.h>
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#include "backend/cpu/CPUBackend.hpp"
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#include "backend/cpu/CPUResize.hpp"
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#include "backend/cpu/compute/CommonOptFunction.h"
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#include "core/TensorUtils.hpp"
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#include "core/Macro.h"
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namespace MNN {
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CPUInterp3D::CPUInterp3D(Backend *backend, int resizeType,
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float widthScale, float heightScale, float depthScale,
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float widthOffset, float heightOffset, float depthOffset)
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: CPUResizeCommon(backend),
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mResizeType(resizeType),
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mWidthScale(widthScale),
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mHeightScale(heightScale),
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mDepthScale(depthScale),
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mWidthOffset(widthOffset),
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mHeightOffset(heightOffset),
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mDepthOffset(depthOffset) {
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// nothing to do
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}
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CPUInterp3D::~CPUInterp3D() {
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if (mInit && mResizeType == 2) {
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backend()->onReleaseBuffer(&mWidthPosition, Backend::STATIC);
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backend()->onReleaseBuffer(&mWidthFactor, Backend::STATIC);
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backend()->onReleaseBuffer(&mHeightPosition, Backend::STATIC);
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backend()->onReleaseBuffer(&mHeightFactor, Backend::STATIC);
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backend()->onReleaseBuffer(&mDepthPosition, Backend::STATIC);
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backend()->onReleaseBuffer(&mDepthFactor, Backend::STATIC);
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}
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}
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//TODO: wtd interp3d
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ErrorCode CPUInterp3D::onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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auto core = static_cast<CPUBackend*>(backend())->functions();
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auto channel_input = inputs[0]->channel();
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int inD = inputs[0]->buffer().dim[2].extent;
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int outD = outputs[0]->buffer().dim[2].extent;
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auto plane_in = inD * inputs[0]->width() * inputs[0]->height() * inputs[0]->batch();
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auto plane_out = outD * outputs[0]->width() * outputs[0]->height() * outputs[0]->batch();
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auto depth = UP_DIV(channel_input, core->pack);
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if (mResizeType == 1) {
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// Nearstneighbor
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if (CPUBackend::getDataType(inputs[0]) == DataType_DT_INT8 || inputs[0]->getType().bytes() == 1) { // int8_t
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if (core->pack == 8) {
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MNNPackC2Origin(mInputTemp.get()->host<double>(), inputs[0]->host<double>(), plane_in, depth, plane_in);
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CPUResizeNearestneighborC4<int8_t>({mInputTemp.get()}, {mOutputTemp.get()}, mWidthScale, mHeightScale, mWidthOffset, mHeightOffset);
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MNNUnpackC2Origin(outputs[0]->host<double>(), mOutputTemp.get()->host<double>(), plane_out, depth, plane_out);
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}
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else if (core->pack == 4) {
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MNNPackC4Origin(mInputTemp.get()->host<float>(), inputs[0]->host<float>(), plane_in, depth, plane_in);
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CPUResizeNearestneighborC4<int8_t>({mInputTemp.get()}, {mOutputTemp.get()}, mWidthScale, mHeightScale, mWidthOffset, mHeightOffset);
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MNNUnpackC4Origin(outputs[0]->host<float>(), mOutputTemp.get()->host<float>(), plane_out, depth, plane_out);
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}
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else if (core->pack == 16) {
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CPUResizeNearestneighborC4<int8_t>(inputs, outputs, mWidthScale, mHeightScale, mWidthOffset, mHeightOffset);
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}
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} else {
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CPUResizeNearestneighbor3DC4<float>(inputs, outputs, mWidthScale, mHeightScale, mDepthScale,
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mWidthOffset, mHeightOffset, mDepthOffset);
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}
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} else if (mResizeType == 2) {
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// bilinear
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//CPUResizeBilinearC4(input, output, mWidthPosition.host<int>(), mWidthFactor.host<float>(),
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// mHeightPosition.host<int>(), mHeightFactor.host<float>(), mLineBuffer.host<float>(),
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// ((CPUBackend *)backend())->threadNumber());
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MNN_ERROR("Bilinear interpolation is not implemented in interp3D. Do nothing...");
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} else if (mResizeType == 3) {
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// cubic
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//CPUResizeCubicC4(input, output, mWidthScale, mHeightScale, mWidthOffset, mHeightOffset);
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MNN_ERROR("cubic interpolation is not implemented in interp3D. Do nothing...");
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} else if (mResizeType == 4) {
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// Nearstneighbor
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if (CPUBackend::getDataType(inputs[0]) == DataType_DT_INT8 || inputs[0]->getType().bytes() == 1) { // int8_t
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if (core->pack == 8) {
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MNNPackC2Origin(mInputTemp.get()->host<double>(), inputs[0]->host<double>(), plane_in, depth, plane_in);
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CPUResizeNearestneighbor3DRoundC4<int8_t>({mInputTemp.get()}, {mOutputTemp.get()}, mWidthScale, mHeightScale, mDepthScale, mWidthOffset, mHeightOffset, mDepthOffset);
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MNNUnpackC2Origin(outputs[0]->host<double>(), mOutputTemp.get()->host<double>(), plane_out, depth, plane_out);
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}
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else if (core->pack == 4) {
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MNNPackC4Origin(mInputTemp.get()->host<float>(), inputs[0]->host<float>(), plane_in, depth, plane_in);
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CPUResizeNearestneighbor3DRoundC4<int8_t>({mInputTemp.get()}, {mOutputTemp.get()}, mWidthScale, mHeightScale, mDepthScale, mWidthOffset, mHeightOffset, mDepthOffset);
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MNNUnpackC4Origin(outputs[0]->host<float>(), mOutputTemp.get()->host<float>(), plane_out, depth, plane_out);
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}
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else if (core->pack == 16) {
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CPUResizeNearestneighbor3DRoundC4<int8_t>(inputs, outputs, mWidthScale, mHeightScale, mDepthScale, mWidthOffset, mHeightOffset, mDepthOffset);
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}
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} else {
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CPUResizeNearestneighbor3DRoundC4<float>(inputs, outputs, mWidthScale, mHeightScale, mDepthScale, mWidthOffset, mHeightOffset, mDepthOffset);
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}
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} else {
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return NOT_SUPPORT;
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}
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return NO_ERROR;
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}
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ErrorCode CPUInterp3D::onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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const int inW = inputs[0]->buffer().dim[4].extent;
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const int inH = inputs[0]->buffer().dim[3].extent;
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const int inD = inputs[0]->buffer().dim[2].extent;
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const int outW = outputs[0]->buffer().dim[4].extent;
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const int outH = outputs[0]->buffer().dim[3].extent;
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const int outD = outputs[0]->buffer().dim[2].extent;
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const float xScaling = mWidthScale;
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const float yScaling = mHeightScale;
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const float zScaling = mDepthScale;
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mInputTemp.reset(Tensor::createDevice<int8_t>({inputs[0]->batch(), UP_DIV(inputs[0]->channel(), 16) * 16, inD, inH, inW}));
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mOutputTemp.reset(Tensor::createDevice<int8_t>({outputs[0]->batch(), UP_DIV(outputs[0]->channel(), 16) * 16,outD, outH, outW}));
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bool allocSucc = backend()->onAcquireBuffer(mInputTemp.get(), Backend::DYNAMIC);
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allocSucc = allocSucc && backend()->onAcquireBuffer(mOutputTemp.get(), Backend::DYNAMIC);
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if (!allocSucc) {
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return OUT_OF_MEMORY;
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}
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if (mResizeType != 2) {
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if (mInputTemp.get()) {
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backend()->onReleaseBuffer(mInputTemp.get(), Backend::DYNAMIC);
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backend()->onReleaseBuffer(mOutputTemp.get(), Backend::DYNAMIC);
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}
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return NO_ERROR;
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}
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mWidthPosition.buffer().dim[0].extent = 2 * outW;
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mWidthPosition.buffer().dimensions = 1;
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mWidthPosition.setType(DataType_DT_INT32);
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mWidthFactor.buffer().dim[0].extent = outW;
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mWidthFactor.buffer().dimensions = 1;
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mWidthFactor.setType(DataType_DT_FLOAT);
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mHeightPosition.buffer().dim[0].extent = 2 * outH;
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mHeightPosition.buffer().dimensions = 1;
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mHeightPosition.setType(DataType_DT_INT32);
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mHeightFactor.buffer().dim[0].extent = outH;
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mHeightFactor.buffer().dimensions = 1;
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mHeightFactor.setType(DataType_DT_FLOAT);
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mDepthPosition.buffer().dim[0].extent = 2 * outD;
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mDepthPosition.buffer().dimensions = 1;
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mDepthPosition.setType(DataType_DT_INT32);
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mDepthFactor.buffer().dim[0].extent = outD;
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mDepthFactor.buffer().dimensions = 1;
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mDepthFactor.setType(DataType_DT_FLOAT);
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bool res = backend()->onAcquireBuffer(&mWidthPosition, Backend::STATIC);
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res = res && backend()->onAcquireBuffer(&mWidthFactor, Backend::STATIC);
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res = res && backend()->onAcquireBuffer(&mHeightPosition, Backend::STATIC);
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res = res && backend()->onAcquireBuffer(&mHeightFactor, Backend::STATIC);
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res = res && backend()->onAcquireBuffer(&mDepthPosition, Backend::STATIC);
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res = res && backend()->onAcquireBuffer(&mDepthFactor, Backend::STATIC);
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if (!res) {
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return OUT_OF_MEMORY;
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}
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auto _wPosition = mWidthPosition.host<int>();
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auto _wFactor = mWidthFactor.host<float>();
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// Compute Line Position
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for (int x = 0; x < outW; ++x) {
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float srcX = x * xScaling + mWidthOffset;
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int x1 = floor(srcX);
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float x2Factor = srcX - x1;
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_wFactor[x] = x2Factor;
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_wPosition[2 * x + 0] = CLAMP(x1, 0, inW - 1);
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_wPosition[2 * x + 1] = CLAMP(x1 + 1, 0, inW - 1);
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}
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auto _hPosition = mHeightPosition.host<int>();
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auto _hFactor = mHeightFactor.host<float>();
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for (int y = 0; y < outH; ++y) {
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float srcY = y * yScaling + mHeightOffset;
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int y1 = floor(srcY);
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float y2Factor = srcY - y1;
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_hFactor[y] = y2Factor;
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_hPosition[2 * y + 0] = CLAMP(y1, 0, inH - 1);
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_hPosition[2 * y + 1] = CLAMP(y1 + 1, 0, inH - 1);
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}
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auto _dPosition = mDepthPosition.host<int>();
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auto _dFactor = mDepthFactor.host<float>();
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for (int z = 0; z < outD; ++z) {
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float srcZ = z * zScaling + mDepthOffset;
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int z1 = floor(srcZ);
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float z2Factor = srcZ - z1;
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_dFactor[z] = z2Factor;
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_dPosition[2 * z + 0] = CLAMP(z1, 0, inD - 1);
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_dPosition[2 * z + 1] = CLAMP(z1 + 1, 0, inD - 1);
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}
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int threadNumber = ((CPUBackend *)backend())->threadNumber();
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//TODO line buffer??
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mLineBuffer.buffer().dim[0].extent = 2 * 4 * outW * threadNumber;
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mLineBuffer.buffer().dimensions = 1;
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mLineBuffer.setType(DataType_DT_FLOAT);
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res = backend()->onAcquireBuffer(&mLineBuffer, Backend::DYNAMIC);
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if (!res) {
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return OUT_OF_MEMORY;
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}
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backend()->onReleaseBuffer(&mLineBuffer, Backend::DYNAMIC);
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return NO_ERROR;
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}
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class CPUInterp3DCreator : public CPUBackend::Creator {
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public:
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virtual Execution *onCreate(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs,
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const MNN::Op *op, Backend *backend) const {
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auto interp3D = op->main_as_Interp();
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return new CPUInterp3D(backend, interp3D->resizeType(),
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interp3D->widthScale(), interp3D->heightScale(), interp3D->depthScale(),
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interp3D->widthOffset(), interp3D->heightOffset(), interp3D->depthOffset());
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}
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};
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REGISTER_CPU_OP_CREATOR(CPUInterp3DCreator, OpType_Interp3D);
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} // namespace MNN
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