chore: import upstream snapshot with attribution
This commit is contained in:
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//
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// ConvolutionWinograd3D.cpp
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// MNN
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//
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// Created by MNN on 2018/09/23.
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// Copyright © 2018, Alibaba Group Holding Limited
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//
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#include "backend/cpu/compute/ConvolutionWinograd3D.hpp"
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#include "backend/cpu/CPUBackend.hpp"
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#include <math.h>
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#include "backend/cpu/compute/CommonOptFunction.h"
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#include "core/Concurrency.h"
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#include "backend/cpu/compute/ConvOpt.h"
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#include "core/Macro.h"
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#include "core/TensorUtils.hpp"
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#include "math/WingoradGenerater.hpp"
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#ifdef MNN_USE_NEON
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#include <arm_neon.h>
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#endif
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#define CONVOLUTION_WINOGRAD_MAX_UNIT 8
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#define CONVOLUTION_WINOGRAD_MIN_UNIT 2
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using namespace MNN::Math;
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//#define MNN_WINOGRAD_PRINT_REDUCE_RATE
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namespace MNN {
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ConvolutionWinograd3D::ConvolutionWinograd3D(const Convolution3DCommon *convOp, const Tensor *input, const Tensor *output,
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Backend *b, const float *originWeight, size_t originWeightSize,
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const float *bias, size_t biasSize, int unit) : Execution(b), mUnit(unit) {
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for (int32_t kernel: *(convOp->kernels())) {
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mKernels.push_back(kernel);
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}
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MNN_ASSERT(mKernels[1] == mKernels[2]);
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mPadMode = convOp->padMode();
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if (mPadMode != PadMode_SAME) {
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for (int32_t pad: *(convOp->pads())) {
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mPads.push_back(pad);
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}
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}
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mPostFunction = CPUConvolution3D::getPostFunction(convOp);
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const int inputChannel = convOp->inputCount(), outputChannel = convOp->outputCount();
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const int kernelDepth = mKernels[0], kernelSize = mKernels[1], alpha = unit + kernelSize - 1, alpha2 = alpha * alpha;
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mAlpha = alpha;
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mSourceTransform = WinogradFunction::chooseSourceTransform(alpha, alpha);
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mDestTransform = WinogradFunction::chooseDestTransform(alpha, unit);
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mWeight.reset(Tensor::createDevice<float>({ALIGN_UP4(inputChannel) * ALIGN_UP4(outputChannel) * kernelDepth * alpha2}));
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mBias.reset(Tensor::createDevice<float>({ALIGN_UP4((int)biasSize)}));
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bool valid = b->onAcquireBuffer(mWeight.get(), Backend::STATIC);
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valid = valid && b->onAcquireBuffer(mBias.get(), Backend::STATIC);
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if (!valid) {
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return;
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}
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memset(mBias->host<float>(), 0, mBias->size());
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memcpy(mBias->host<float>(), bias, biasSize * sizeof(float));
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WinogradGenerater generator(unit, kernelSize);
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const int srcDepthStep = inputChannel * outputChannel * kernelSize * kernelSize;
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const int dstDepthStep = ALIGN_UP4(inputChannel) * ALIGN_UP4(outputChannel) * alpha2;
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std::shared_ptr<Tensor> srcWeight, transWeight;
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for (int d = 0; d < kernelDepth; ++d) {
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srcWeight.reset(Tensor::create<float>({outputChannel, inputChannel, kernelSize, kernelSize}, (void*)(originWeight + d * srcDepthStep)));
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transWeight.reset(Tensor::create<float>({alpha2, UP_DIV(outputChannel, 4), UP_DIV(inputChannel, 4), 4, 4},
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(void*)(mWeight->host<float>() + d * dstDepthStep)));
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generator.transformWeight(transWeight.get(), srcWeight.get());
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}
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}
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ConvolutionWinograd3D::~ConvolutionWinograd3D() {
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if (nullptr != mBias) {
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backend()->onReleaseBuffer(mBias.get(), Backend::STATIC);
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}
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if (nullptr != mWeight) {
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backend()->onReleaseBuffer(mWeight.get(), Backend::STATIC);
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}
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}
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ErrorCode ConvolutionWinograd3D::onResize(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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auto input = inputs[0];
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auto output = outputs[0];
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const int oc = output->length(1), od = output->length(2);
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const int ic = input->length(1), id = input->length(2);
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const int threadNumber = ((CPUBackend*)backend())->threadNumber();
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const int alpha2 = mAlpha * mAlpha;
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auto CONVOLUTION_TILED_NUMBER = MNNGetConvolutionTileNumber();
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if (mPadMode == PadMode_SAME) {
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mPads.clear();
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for (int i = 0; i < 3; ++i) {
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int inputNeeded = output->length(i + 2) - 1 + mKernels[i];
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mPads.push_back((inputNeeded - input->length(i + 2)) / 2);
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}
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}
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mSourceBuffer.reset(Tensor::createDevice<float>({threadNumber, id, alpha2, UP_DIV(ic, 4), CONVOLUTION_TILED_NUMBER, 4}));
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mDestBuffer.reset(Tensor::createDevice<float>({threadNumber, od + 1, alpha2, UP_DIV(oc, 4), CONVOLUTION_TILED_NUMBER, 4}));
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mTempBuffer.reset(Tensor::createDevice<float>({threadNumber, 2, alpha2, 4}));
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bool succ = backend()->onAcquireBuffer(mSourceBuffer.get(), Backend::DYNAMIC);
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succ = succ && backend()->onAcquireBuffer(mDestBuffer.get(), Backend::DYNAMIC);
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succ = succ && backend()->onAcquireBuffer(mTempBuffer.get(), Backend::DYNAMIC);
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if (!succ) {
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return OUT_OF_MEMORY;
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}
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backend()->onReleaseBuffer(mSourceBuffer.get(), Backend::DYNAMIC);
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backend()->onReleaseBuffer(mDestBuffer.get(), Backend::DYNAMIC);
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backend()->onReleaseBuffer(mTempBuffer.get(), Backend::DYNAMIC);
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return NO_ERROR;
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}
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ErrorCode ConvolutionWinograd3D::onExecute(const std::vector<Tensor *> &inputs, const std::vector<Tensor *> &outputs) {
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auto input = inputs[0];
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auto output = outputs[0];
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auto CONVOLUTION_TILED_NUMBER = MNNGetConvolutionTileNumber();
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const int dstUnit = mUnit, srcUnit = mAlpha, srcUnit2 = srcUnit * srcUnit;
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const int outputWidth = output->length(4), outputHeight = output->length(3), outputDepth = output->length(2);
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const int inputWidth = input->length(4), inputHeight = input->length(3), inputDepth = input->length(2);
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const int wUnit = UP_DIV(outputWidth, dstUnit), hUnit = UP_DIV(outputHeight, dstUnit);
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const int ic_4 = UP_DIV(input->length(1), 4), dc_4 = UP_DIV(output->length(1), 4);
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const int padY = mPads[1], padX = mPads[2], padDepth = mPads[0], kernelDepth = mKernels[0];
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const int totalCount = wUnit * hUnit, tileCount = UP_DIV(totalCount, CONVOLUTION_TILED_NUMBER);
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auto postFunction = mPostFunction;
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const int threadNumber = std::max(((CPUBackend *)backend())->threadNumber(), 1);
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auto sourceTransformFunc = [=](int xIndex, int xC, const float* srcOrigin, float* dstOrigin, float* midBuffer0, float* midBuffer1) {
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int sourceZStep = inputDepth * inputWidth * inputHeight * 4;
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int dstZStep = xC * 4;
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int unitStep = ic_4 * xC * 4;
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for (int xi = 0; xi < xC; ++xi) {
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const int index = xIndex + xi, wIndex = index % wUnit, hIndex = index / wUnit;
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const int srcX = wIndex * dstUnit - padX, srcY = hIndex * dstUnit - padY;
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const int sx = ALIMAX(0, srcX) - srcX, ex = ALIMIN(srcX + srcUnit, inputWidth) - srcX;
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const int sy = ALIMAX(0, srcY) - srcY, ey = ALIMIN(srcY + srcUnit, inputHeight) - srcY;
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const int count = 4 * (ex - sx);
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auto dst_x = dstOrigin + 4 * xi;
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auto srcStart = srcOrigin + (srcX + srcY * inputWidth) * 4;
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if (ey - sy < srcUnit) {
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memset(midBuffer1, 0, srcUnit2 * 4 * sizeof(float));
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}
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if (ex - sx == srcUnit) {
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for (int z = 0; z < ic_4; ++z) {
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auto srcZ = srcStart + z * sourceZStep;
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auto dstZ = dst_x + z * dstZStep;
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for (int d = 0; d < inputDepth; ++d) {
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auto src_depth = srcZ + d * inputWidth * inputHeight * 4;
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auto dst_depth = dstZ + d * srcUnit2 * ic_4 * xC * 4;
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// Transform
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for (int i = sy; i < ey; ++i) {
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mSourceTransform(src_depth + 4 * i * inputWidth, midBuffer1 + 4 * i, 4, 4 * srcUnit);
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}
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for (int i = 0; i < srcUnit; ++i) {
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mSourceTransform(midBuffer1 + 4 * i * srcUnit, dst_depth + i * unitStep, 4,
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unitStep * srcUnit);
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}
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}
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}
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} else {
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memset(midBuffer0, 0, srcUnit2 * 4 * sizeof(float));
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for (int z = 0; z < ic_4; ++z) {
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// Extract
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auto srcZ = srcStart + z * sourceZStep;
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auto dstZ = dst_x + z * dstZStep;
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for (int d = 0; d < inputDepth; ++d) {
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auto src_depth = srcZ + d * inputWidth * inputHeight * 4;
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auto dst_depth = dstZ + d * srcUnit2 * ic_4 * xC * 4;
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if (count > 0) {
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for (int yy = sy; yy < ey; ++yy) {
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auto dst_yy = midBuffer0 + yy * srcUnit * 4 + sx * 4;
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auto src_yy = src_depth + 4 * inputWidth * yy + sx * 4;
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memcpy(dst_yy, src_yy, count * sizeof(float));
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}
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}
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// Transform
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for (int i = sy; i < ey; ++i) {
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mSourceTransform(midBuffer0 + 4 * i * srcUnit, midBuffer1 + 4 * i, 4, 4 * srcUnit);
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}
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for (int i = 0; i < srcUnit; ++i) {
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mSourceTransform(midBuffer1 + 4 * i * srcUnit, dst_depth + i * unitStep, 4,
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unitStep * srcUnit);
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}
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}
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}
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}
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}
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};
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auto destTransformFunc = [=](int xIndex, int xC, const float* srcOrigin, float* dstOrigin, float* midBuffer0, float* midBuffer1) {
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int dstZStep = outputDepth * outputHeight * outputWidth * 4;
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int srcZStep = xC * 4;
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int unitStep = dc_4 * xC * 4;
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for (int xi = 0; xi < xC; ++xi) {
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const int index = xIndex + xi, wIndex = index % wUnit, hIndex = index / wUnit;
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auto srcXi = srcOrigin + 4 * xi;
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const int dstX = wIndex * dstUnit, dstY = hIndex * dstUnit;
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auto dstStart = dstOrigin + 4 * (dstX + dstY * outputWidth);
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const int ey = ALIMIN(dstY + dstUnit, outputHeight) - dstY;
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const int ex = ALIMIN(dstX + dstUnit, outputWidth) - dstX;
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const int count = ex * 4;
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if (ex == dstUnit) {
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for (int z = 0; z < dc_4; ++z) {
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auto dstZAddr = dstStart + z * dstZStep;
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auto srcZ = srcXi + z * srcZStep;
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for (int d = 0; d < outputDepth; ++d) {
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auto dst_depth = dstZAddr + d * outputHeight * outputWidth * 4;
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auto src_depth = srcZ + d * srcUnit2 * dc_4 * xC * 4;
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for (int i = 0; i < srcUnit; ++i) {
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mDestTransform(src_depth + i * unitStep, midBuffer0 + i * dstUnit * 4,
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srcUnit * unitStep, 4);
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}
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for (int i = 0; i < ey; ++i) {
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auto dstAddr = dst_depth + i * 4 * outputWidth;
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mDestTransform(midBuffer0 + i * 4, dstAddr, 4 * dstUnit, 4);
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}
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}
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}
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} else {
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for (int z = 0; z < dc_4; ++z) {
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auto dstZAddr = dstStart + z * dstZStep;
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auto srcZ = srcXi + z * srcZStep;
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for (int d = 0; d < outputDepth; ++d) {
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auto dst_depth = dstZAddr + d * outputHeight * outputWidth * 4;
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auto src_depth = srcZ + d * srcUnit2 * dc_4 * xC * 4;
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for (int i = 0; i < srcUnit; ++i) {
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mDestTransform(src_depth + i * unitStep, midBuffer0 + i * dstUnit * 4,
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srcUnit * unitStep, 4);
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}
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for (int i = 0; i < ey; ++i) {
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mDestTransform(midBuffer0 + i * 4, midBuffer1 + i * dstUnit * 4, 4 * dstUnit, 4);
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}
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for (int yy = 0; yy < ey; ++yy) {
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auto dstYAddr = dst_depth + yy * 4 * outputWidth;
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auto srcYAddr = midBuffer1 + yy * 4 * dstUnit;
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memcpy(dstYAddr, srcYAddr, count * sizeof(float));
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}
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}
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}
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}
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}
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};
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auto gemmFunc = [=](int xC, int start, int end, const float* srcOrigin, const float* weight, float* dstOrigin) {
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float* tempDst = dstOrigin + outputDepth * srcUnit2 * dc_4 * xC * 4;
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const int element = (end - start) * dc_4 * xC * 4, offset = start * dc_4 * xC * 4;
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for (int od = 0; od < outputDepth; ++od) {
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bool add = false;
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float* _dstOrigin = dstOrigin + (od * srcUnit2 + start) * dc_4 * xC * 4;
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const int srcD = od - padDepth, kdStart = -ALIMIN(srcD, 0), kdEnd = kernelDepth - ALIMAX(srcD + kernelDepth - inputDepth, 0);
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for (int kd = kdStart; kd < kdEnd; ++kd) {
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const float* _srcOrigin = srcOrigin + (kd + srcD) * srcUnit2 * ic_4 * xC * 4;
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const float* _weight = weight + kd * srcUnit2 * dc_4 * ic_4 * 16;
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for (int i = start; i < end; ++i) {
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if (xC == CONVOLUTION_TILED_NUMBER) {
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MNNGemmFloatUnit_4(tempDst + i * dc_4 * xC * 4, _srcOrigin + i * ic_4 * 4 * xC,
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_weight + i * 16 * ic_4 * dc_4, ic_4, xC * 4, dc_4, 0);
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} else {
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MNNGemmFloatCommon_4(tempDst + i * dc_4 * xC * 4, _srcOrigin + i * ic_4 * 4 * xC,
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_weight + (i * dc_4) * ic_4 * 16, ic_4, xC * 4, dc_4, xC, 0);
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}
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}
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if (add) {
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MNNMatrixAdd(_dstOrigin, _dstOrigin, tempDst + offset, element / 4, 0, 0, 0, 1);
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} else {
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memcpy(_dstOrigin, tempDst + offset, element * sizeof(float));
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}
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add = true;
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}
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}
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};
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auto gemmConcurrencyFunc = [=, &gemmFunc](int xC, const float* _srcOrigin, const float* weight, float* _dstOrigin) {
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MNN_CONCURRENCY_BEGIN(tId, threadNumber) {
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const int step = UP_DIV(srcUnit2, threadNumber);
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gemmFunc(xC, tId * step, ALIMIN((tId + 1) * step, srcUnit2), _srcOrigin, weight, _dstOrigin);
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}
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MNN_CONCURRENCY_END()
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};
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auto tFunction = [&](const int tId, const int tileStart, const int tileStep, const int tileEnd, const float* srcOrigin, float* dstOrigin) {
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auto _srcOrigin = mSourceBuffer->host<float>() + tId * mSourceBuffer->stride(0);
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auto _dstOrigin = mDestBuffer->host<float>() + tId * mDestBuffer->stride(0);
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auto midBuffer0 = mTempBuffer->host<float>() + tId * mTempBuffer->stride(0);
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auto midBuffer1 = midBuffer0 + mTempBuffer->stride(1);
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for (int tIndex = (int)tId; tIndex < tileCount; tIndex += threadNumber) {
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int xIndex = (int)tIndex * CONVOLUTION_TILED_NUMBER;
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int xReamin = totalCount - xIndex;
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int xC = xReamin > CONVOLUTION_TILED_NUMBER ? CONVOLUTION_TILED_NUMBER : xReamin;
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sourceTransformFunc(xIndex, xC, srcOrigin, _srcOrigin, midBuffer0, midBuffer1);
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if (threadNumber != tileStep) {
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gemmConcurrencyFunc(xC, _srcOrigin, mWeight->host<float>(), _dstOrigin);
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} else {
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gemmFunc(xC, 0, srcUnit2, _srcOrigin, mWeight->host<float>(), _dstOrigin);
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}
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destTransformFunc(xIndex, xC, _dstOrigin, dstOrigin, midBuffer0, midBuffer1);
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}
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};
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for (int batchIndex = 0; batchIndex < input->batch(); ++batchIndex) {
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auto srcOrigin = input->host<float>() + batchIndex * input->stride(0);
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auto dstOrigin = output->host<float>() + batchIndex * output->stride(0);
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if (tileCount >= threadNumber) {
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MNN_CONCURRENCY_BEGIN(tId, threadNumber) {
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tFunction((int)tId, (int)tId, threadNumber, tileCount / threadNumber * threadNumber, srcOrigin, dstOrigin);
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}
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MNN_CONCURRENCY_END();
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}
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if (tileCount % threadNumber != 0) {
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tFunction(0, tileCount / threadNumber * threadNumber, 1, tileCount, srcOrigin, dstOrigin);
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}
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MNN_CONCURRENCY_BEGIN(tId, threadNumber) {
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int channelStep = UP_DIV(dc_4, threadNumber);
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int channelStart = channelStep * tId, channelNum = ALIMIN(channelStep * (tId + 1), dc_4) - channelStart;
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if (channelNum > 0) {
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postFunction(dstOrigin + channelStart * outputHeight * outputWidth * outputDepth * 4, mBias->host<float>() + 4 * channelStart, outputWidth * outputHeight * outputDepth, channelNum);
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}
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}
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MNN_CONCURRENCY_END();
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}
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return NO_ERROR;
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}
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int ConvolutionWinograd3D::bestWinogradUnit(const Convolution3DCommon *common, const Tensor *inputTensor,
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const Tensor *outputTensor, int threadNumber) {
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const int ow = outputTensor->length(4), oh = outputTensor->length(3), oc = outputTensor->length(1);
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auto CONVOLUTION_TILED_NUMBER = MNNGetConvolutionTileNumber();
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int unit2 = UP_DIV(ow * oh, CONVOLUTION_TILED_NUMBER * threadNumber);
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int maxUnit = (int)::sqrtf((float)unit2);
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maxUnit = std::min(maxUnit, CONVOLUTION_WINOGRAD_MAX_UNIT);
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maxUnit = std::max(maxUnit, CONVOLUTION_WINOGRAD_MIN_UNIT);
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int ic = inputTensor->channel();
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auto kernelSize = (*common->kernels())[1];
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int unit = CONVOLUTION_WINOGRAD_MIN_UNIT;
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float maxRate = 0.0f;
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float originCost = (float)ow * oh * (float)ic * oc * kernelSize * kernelSize;
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static std::set<int> supportSu{4, 8};
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for (int u = CONVOLUTION_WINOGRAD_MIN_UNIT; u <= maxUnit; ++u) {
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float su = (float)(u + kernelSize - 1);
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if (supportSu.find(su) == supportSu.end()) {
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continue;
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}
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if (nullptr == WinogradFunction::chooseDestTransform((int)su, u)) {
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continue;
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}
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/*Let F(6,3) be choosed when it can speed up from F(2,3) than 0.6*/
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float penalty = (su * su) / (float)(kernelSize * kernelSize) * 0.12f;
|
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float winogradCost =
|
||||
(2 * su * su * su * ic + su * su * ic * oc + 2 * su * u * u * oc) * (UP_DIV(ow, u) * UP_DIV(oh, u));
|
||||
float reduceRate = originCost / winogradCost - penalty;
|
||||
// MNN_PRINT("ow=%d, oh=%d, %f, %f, winograd unit:%d\n", ow, oh, winogradCost, reduceRate, u);
|
||||
if (reduceRate > maxRate) {
|
||||
maxRate = reduceRate;
|
||||
unit = u;
|
||||
}
|
||||
}
|
||||
if (maxRate < 1.0f) {
|
||||
return 0;
|
||||
}
|
||||
return unit;
|
||||
}
|
||||
|
||||
bool ConvolutionWinograd3D::canUseWinograd(const Convolution3DCommon *common) {
|
||||
std::vector<int> kernels;
|
||||
for (int kernel: *(common->kernels())) {
|
||||
if (kernel <= 1) {
|
||||
return false;
|
||||
}
|
||||
kernels.push_back(kernel);
|
||||
}
|
||||
if (kernels[1] != kernels[2]) {
|
||||
return false;
|
||||
}
|
||||
for (int dialate: *(common->dilates())) {
|
||||
if (dialate != 1) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (int stride: *(common->strides())) {
|
||||
if (stride != 1) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
} // namespace MNN
|
||||
Reference in New Issue
Block a user