61 lines
2.0 KiB
Plaintext
61 lines
2.0 KiB
Plaintext
---
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title: Iterate a slide
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description: The visual feedback loop — tweak, comment, apply.
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---
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Once a deck exists, iteration is the inner loop:
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```text
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present → click to comment → /apply-comments → repeat
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```
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Most decks live in this loop. You're rarely typing CSS by hand — you're
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running the deck, spotting what's off, and pointing at it.
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## Run the deck
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Start the dev server and open the slide you want to work on. Use it the way
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you'd present it: arrow keys, fullscreen, the whole thing. Iteration is
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faster when you're reacting to the deck, not staring at code.
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## Tweak directly
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For changes that are faster to perform than to describe — re-wording a
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headline, nudging a colour, swapping an image — open the inspector
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(`i`), click the element, and edit it in place. All edits buffer until you
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press **Save**, so a batch lands as a single change.
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The [Inspector](/docs/core-feature/inspector) page covers the full panel.
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## Comment when it's easier to say than do
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When the change is easier to describe than to perform — *"use the accent
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colour on this title"*, *"make this whole row breathe more"*, *"this needs a
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better visual"* — click the element, pick **Comment**, and type the note.
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You can drop a handful of comments through a single rehearsal pass without
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breaking flow.
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## Apply with one command
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When you're ready, ask your agent:
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```text
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/apply-comments
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```
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The agent reads each comment, edits exactly that region, and clears the
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note. Refresh the dev server and you're looking at the next draft. If a
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comment is ambiguous, the agent leaves it alone and tells you why — refine
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the wording and run again.
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## Talk to the agent about what you're seeing
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You can also just ask. *"Shrink this title"*, *"swap the cover image"*,
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*"this slide feels cramped"* — the agent already knows which slide you're
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on and which element you've picked. No need to say *"slide 3, the H1 on
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the left"*.
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Combine the two modes freely: tweak what's obvious, comment what's not,
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and let the agent close the gap.
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