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210 lines
7.9 KiB
Swift
210 lines
7.9 KiB
Swift
import Foundation
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/// Connection lifecycle reported to the UI.
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public enum ConnectionPhase: Equatable, Sendable {
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case disconnected
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case connecting
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case connected
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/// Waiting before the next reconnect attempt.
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case reconnecting(attempt: Int)
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/// Gave up or was told to stop; `reason` is user-displayable.
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case failed(reason: String)
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}
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/// Everything the UI observes from a connection: lifecycle changes plus
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/// decoded server events.
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public enum ConnectionOutput: Equatable, Sendable {
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case phase(ConnectionPhase)
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case event(ServerEvent)
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}
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/// Actor owning one WebSocket connection to a jcode server.
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///
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/// Responsibilities:
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/// - connect, authenticate, subscribe
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/// - decode incoming NDJSON frames into `ServerEvent`s
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/// - automatic reconnect with capped exponential backoff
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/// - request-ID assignment
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///
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/// It deliberately knows nothing about app state; consumers feed the output
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/// stream into `SessionReducer`.
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public actor Connection {
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public struct Configuration: Sendable {
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public var gateway: Gateway
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public var authToken: String
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/// Maximum reconnect attempts before reporting `.failed`. Nil retries forever.
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public var maxReconnectAttempts: Int?
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/// Base backoff delay in seconds, doubled per attempt and capped at 30s.
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public var baseBackoffSeconds: Double
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public init(
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gateway: Gateway,
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authToken: String,
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maxReconnectAttempts: Int? = nil,
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baseBackoffSeconds: Double = 1.0
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) {
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self.gateway = gateway
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self.authToken = authToken
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self.maxReconnectAttempts = maxReconnectAttempts
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self.baseBackoffSeconds = baseBackoffSeconds
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}
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}
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private let configuration: Configuration
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private let makeTransport: @Sendable () -> any WebSocketTransport
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private var transport: (any WebSocketTransport)?
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private var nextRequestID: UInt64 = 1
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private var runTask: Task<Void, Never>?
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private var continuation: AsyncStream<ConnectionOutput>.Continuation?
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private var targetSessionID: String?
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private var stopped = false
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/// Set when the server announced a reload; the next reconnect attempt
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/// skips backoff because the drop is expected and the server returns fast.
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private var expectServerReload = false
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/// Set when the server asked this client to close; reconnecting would
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/// fight the server, so the loop ends with a failed phase instead.
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private var closeRequestedReason: String?
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public init(
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configuration: Configuration,
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makeTransport: @escaping @Sendable () -> any WebSocketTransport = {
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URLSessionWebSocketTransport()
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}
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) {
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self.configuration = configuration
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self.makeTransport = makeTransport
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}
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/// Starts the connection loop. The returned stream yields phase changes
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/// and decoded events until `stop()` is called or the stream is cancelled.
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public func start(resumeSessionID: String? = nil) -> AsyncStream<ConnectionOutput> {
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targetSessionID = resumeSessionID
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stopped = false
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expectServerReload = false
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closeRequestedReason = nil
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let (stream, continuation) = AsyncStream.makeStream(of: ConnectionOutput.self)
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self.continuation = continuation
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runTask = Task { await runLoop() }
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continuation.onTermination = { _ in
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Task { [weak self] in await self?.stop() }
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}
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return stream
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}
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public func stop() async {
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guard !stopped else { return }
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stopped = true
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runTask?.cancel()
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runTask = nil
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if let transport {
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await transport.close()
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}
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transport = nil
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continuation?.yield(.phase(.disconnected))
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continuation?.finish()
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continuation = nil
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}
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/// Sends a request, assigning it a fresh ID. Returns the assigned ID.
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@discardableResult
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public func send(_ build: @Sendable (UInt64) -> Request) async throws -> UInt64 {
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guard let transport else { throw TransportError.notConnected }
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let id = nextRequestID
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nextRequestID += 1
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let request = build(id)
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try await transport.send(text: request.encodedLine())
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return id
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}
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// MARK: - Internals
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private func runLoop() async {
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var attempt = 0
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while !Task.isCancelled && !stopped {
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yield(.phase(attempt == 0 ? .connecting : .reconnecting(attempt: attempt)))
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let transport = makeTransport()
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do {
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try await transport.connect(
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url: configuration.gateway.webSocketURL,
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authToken: configuration.authToken
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)
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self.transport = transport
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yield(.phase(.connected))
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attempt = 0
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try await subscribeAndSync()
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try await receiveLoop(transport: transport)
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// Clean close: fall through to reconnect.
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} catch {
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if Task.isCancelled || stopped { break }
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if case TransportError.unauthorized = error {
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// Retrying with the same token can never succeed.
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self.transport = nil
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yield(
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.phase(
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.failed(
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reason:
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"This device is no longer paired with the server. Re-pair to reconnect."
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)))
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return
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}
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}
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self.transport = nil
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if Task.isCancelled || stopped { break }
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if let reason = closeRequestedReason {
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await transport.close()
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yield(.phase(.failed(reason: reason)))
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return
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}
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attempt += 1
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if let max = configuration.maxReconnectAttempts, attempt > max {
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yield(.phase(.failed(reason: "Could not reach server after \(max) attempts")))
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return
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}
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if expectServerReload {
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// The server told us it is restarting: reconnect eagerly with a
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// short fixed delay instead of exponential backoff.
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expectServerReload = false
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try? await Task.sleep(nanoseconds: UInt64(configuration.baseBackoffSeconds * 500_000_000))
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continue
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}
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let delay = min(
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configuration.baseBackoffSeconds * pow(2.0, Double(attempt - 1)), 30.0)
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try? await Task.sleep(nanoseconds: UInt64(delay * 1_000_000_000))
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}
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}
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private func subscribeAndSync() async throws {
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let sessionID = targetSessionID
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try await send { .subscribe(id: $0, targetSessionID: sessionID) }
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try await send { .getHistory(id: $0) }
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}
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private func receiveLoop(transport: any WebSocketTransport) async throws {
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while !Task.isCancelled && !stopped {
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guard let text = try await transport.receiveText() else { return }
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// A frame may contain multiple newline-delimited events.
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for line in text.split(separator: "\n", omittingEmptySubsequences: true) {
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if let event = try? ServerEvent.decode(line: String(line)) {
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switch event {
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case .sessionID(let sessionID):
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targetSessionID = sessionID
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case .reloading:
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expectServerReload = true
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case .sessionCloseRequested(let reason):
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closeRequestedReason =
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reason.isEmpty ? "Server closed this session" : reason
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default:
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break
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}
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yield(.event(event))
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if closeRequestedReason != nil { return }
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}
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}
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}
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}
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private func yield(_ output: ConnectionOutput) {
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continuation?.yield(output)
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}
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}
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